The proposed Bachelor of Software Engineering (Cloud Computing) course is part of a suite of courses offering software engineering knowledge and skills with four specialisations: Cloud Computing, Network & Cybersecurity, Artificial Intelligence and Blockchain. The structure of these courses consists of four main areas of study: Software Engineering Core, Creative Technology and Specialisation subjects, as well as Electives. Thirteen subjects of the course will be common across the four specialisations.  

 

Software Engineering Core subjects provide the basis of software engineering knowledge and skills; their difference lies in the professional software engineering requirements developed over the last 40 years. Software Engineering Core subjects distinguish themselves by providing fundamental knowledge and skills required in the software development industry and as stipulated requirements for professional accreditation by the Australian Computer Society. These subjects provide a strong foundation in analysis, design, operational and development skills essential in Cloud Computing applications progressively strengthened every term. On the other hand, Creative Technology subjects include highly desired industry content such as Human Centered Design and Project Based Learning (PBL) style subjects augmenting career attributes empowering graduates to better navigate contemporary professional software engineering Cloud Computing environments and improve career outcomes. Specialisation subjects make up the bulk of Cloud Computing specific learning, deepening understanding whilst electives provide students with choices to broaden their skills and knowledge. Elective spaces are interspersed throughout the course at level 100, 200 and 300. The elective bank subjects are assembled from a number of Torrens University undergraduate courses including design, games and business, providing opportunities to expand on the learning. 

Twenty-one subjects represent 10 credit points whilst the last subject represents 30 credit points involving work-integrated learning, culminating in a major production of work. All subjects are available in Online, Face-to-Face and blended mode, providing ample study opportunity to serve the needs of students. Assessments are varied and include interspersed examinations, projects, reports, tests and collaborations as well as industry immersion in the final project. They are all clearly mapped to the learning outcomes.

 

Rationale: The Bachelor of Software Engineering (Cloud Computing) (CC) is a qualification addressing industry demand for software engineers who design, develop and manage IT operations and infrastructure of an organisation. Although the course is founded on the development of strong traditional software engineering skills such as problem solving, critical thinking and programming, it also embeds Ethics, System Administration, Social Responsibility and Cognitive Psychology throughout the learning, adding highly desired skills in the profession. 

 

Cloud Computing is mostly used in businesses as a service for example by improving functionality and workflows and through specifically designed databases e.g. Platforms as a Service (PaaS) as well as Software as a Service (SaaS) and Infrastructure as a Service (IaaS). Cloud Computing infrastructures are built on a common set of core techniques centered around networked and distributed IT systems based on algorithms and backed by schematic design philosophies requiring strong programming, networking and computing architecture skills and knowledge. The course aims to cultivate developers who collaborate or fit in with operation teams (DevOps) to improve productivity by automating infrastructures and workflows whilst measuring application performances enabling feedback for improvements. Data science and early introduction to Cloud Computing in the first term of the course provides students with the foundations to understand different service/deployment models and data mining, skills used when analysing, visualising and reporting on big data throughout the course projects. 

 

Due to the approach of the course, founded on extensive industry consultations, students are equipped with a mixture of creative application skills, cognitive and technical abilities. They can consolidate, synthesise problems with contemporary and strong schematic solutions based on vital understanding of the impacts. Embedded collaboration, negotiation and research skills prepare graduates to become accustomed to professional environments where teamwork and leadership ensure prosperous career trajectories.

 

The Bachelor of Software Engineering (Cloud Computing) is developed to address the needs of a rapidly evolving industry where analysing, designing and operating infrastructure to specific industry needs is central to the learning. Graduates will have a combination of skills and knowledge additional to software engineering fundamentals enabling them to work in DevOps teams and areas across the spectrum that are central to Cloud Computing. 

 

The learning outcomes are mapped throughout in a variety of assessments such as examinations, projects, reports, tests and collaborations, whilst the lesson topics focus on Cloud Application Development such as the design, development and deployment of applications used in cloud infrastructures (Amazon Web Service, Microsoft Azure and Google Compute Engine). The learning outcomes ensure well rounded learning so that students can positively be part of high functioning DevOps teams. The industry requires professionals that have agility and tools to develop versions of source code, and manage configurations of the applications but also those that are creative in their outputs demonstrating appropriate leadership, communication and collaboration skills to meet industry expectations and ensure prosperous career trajectories.

 

Course Learning Outcomes

Students will be able to:

  • CLO 1 – Demonstrate an awareness of the software engineering body of knowledge with a view towards ethics of practice in a global and sustainable context.
  • CLO 2 – Apply creative skills to identify and solve complex commercial software engineering problems innovatively with independence.
  • CLO 3 – Demonstrate cognitive and technical skills to review critically, analyse, consolidate and synthesise knowledge in the domain of cloud computing.
  • CLO 4 – Apply knowledge of research principles, critical thinking and technical skills to evaluate and synthesise specialist software engineering information projects.
  • CLO 5 – Apply coherent and advanced knowledge from the domain of cloud computing and DevOps in diverse contexts including social impact, emerging technologies and entrepreneurship.
  • CLO 6 – Select and use appropriate tools along with software engineering fundamentals to the analysis, design and operation of an architecture.
  • CLO 7 – Demonstrate appropriate leadership within a team through contributing/leading the planning, preparation, management, organisation and composition using an effective project management strategy while demonstrating effective communication, collaboration and negotiation skills.
  • CLO 8 – Communicate proficiently in the context of software engineering across a variety of audiences utilising appropriate tools and interfaces.
  • CLO 9 – Demonstrate effective leadership skills required in the technology sector that tackle societal problems and lead to positive change.

Graduate employment opportunities:

The Bachelor of Software Engineering (Cloud Computing) provides graduates with the capability to seek junior level employment in either generalist or niche roles found within the software development industry. The specialisation of cloud computing gives them a competitive advantage in what they can provide to an employer or client: 

Examples include: 

  • Assistant Software Engineer
  • Associate Software Engineer
  • Junior Software Developer
  • Junior Data Scientist
  • Business Intelligence Developer
  • Junior DevOps Engineer
  • Junior Infrastructure Engineer
  • Full Stack Software Engineer
  • Software Engineer
  • Software Developer

 

Course Overview

 

Qualification Title BACHELOR OF SOFTWARE ENGINEERING (CLOUD COMPUTING)
Study Options – Domestic Australian students  Full-time Blended*

Part-time Blended*

*Blended – face to face on campus plus facilitated online

Study Options – International students  Full-time Blended*

*Blended – face to face on campus plus facilitated online (no more than 25% online)

Start Dates February, June, September

For specific dates visit the website

Course Length Full-time: 3 years 

Accelerated: 2 years

Part-time: 6 years maximum 

Payment Options – Domestic Australian students  Upfront payment

This means tuition fees will be invoiced each trimester and payment is required on or before the due date.

FEE-HELP

FEE-HELP is Australian Government’s loan scheme for higher education degree courses. 

Further information within this Course Information Sheet

It can assist you in paying for all, or part of, your course fees. Repayments commence via the tax system once your income rises above a minimum threshold. Just like with any other debt, a FEE-HELP debt is a real debt that impacts your credit rating.

Payment Options – International students  Upfront payment

This means tuition fees will be invoiced each trimester and payment is required on or before the due date.

Further information within this Course Information Sheet

Course study requirements Each subject involves 10 hours of study per week, comprising 3 hours of facilitated study and 7 hours self-directed study. Assessment   Project/Application/Research Proposal, Process/Research Documentation, Application Outcome, Reflective Journal/Blog, Report/Essay, Presentation/Pitch, Examinations/Tests/Quizzes, Research, Collaboration, Individual self-directed major project, Work integrated learning project work, Software development for social enterprise
Locations  Sydney Campus

Melbourne Campus

Delivered by  Media Design School at Torrens University Australia
Provider Torrens University Australia Ltd is registered as a self-accrediting Australian university by the Tertiary Education Quality and Standards Agency (TEQSA). CRICOS Course Code No CRICOS
Provider obligations Torrens University is responsible for all aspects of the student experience, including the quality of course delivery, in compliance with the Higher Education Standards 2015 Accrediting body Torrens University Australia Ltd
Course Fees For details, refer to the website. Any other fees For details, refer to the website.

 

Essential requirements for admission: No additional requirements

 

Student Profile

The table below gives an indication of the likely peer cohort for new students in this course. It provides data on students who commenced in this course in the most relevant recent intake period, including those admitted through all offer rounds and international students studying in Australia. 

 

Applicant background Trimester one / Full year intake [2019]
Number of students Percentage of all students
(A) Higher education study
(includes a bridging or enabling course)
0 0%
(B) Vocational education and training (VET) study 0 0%
(C) Work and life experience
(Admitted on the basis of previous achievement not in the other three categories)
0 0%
(D) Recent secondary education:

  • Admitted solely on the basis of ATAR
    (regardless of whether this includes the consideration of
    adjustment factors such as equity or subject bonus points)
0 0%
  • Admitted where both ATAR and additional criteria were considered
    (e.g. portfolio, audition, extra test, early offer conditional on minimum ATAR)
0 0%
  • Admitted on the basis of other criteria only and ATAR was not a factor
    (e.g. special consideration, audition alone, schools recommendation scheme with no minimum ATAR requirement)
0 0%
International students 0 0%
All students 0 100.0%

Notes: “<5” – the number of students is less than 5.

N/A – Students not accepted in this category.

N/P – Not published: the number is hidden to prevent calculation of numbers in cells with less than 5 students.

 

Admission Criteria
Applicants with higher education study
  • A completed higher education qualification at AQF level 5 (diploma) or above, or equivalent, from an Australian University or another accredited higher education provider 

OR

  • Successful completion of at least 1 EFTSL (equivalent full time student load, or one full year) of an AQF level 6 (Associate Degree) or above, or equivalent, from an Australian University or another accredited higher education provider
Applicants with vocational education and training (VET) study
  • A completed vocational education qualification at AQF level 4 (Certificate IV) or above, or equivalent, from a registered training organisation (RTO) 

OR

  • Successful completion of at least 1 EFTSL (equivalent full time student load, or one full year) of an AQF level 5 (Diploma) or above, or equivalent, at a registered training organisation (RTO)  
Applicants with work and life experience  Demonstrated ability to undertake study at the required level: 

  • broadly relevant work experience (documented e.g. CV), demonstrating a reasonable prospect of success; AND
  • a discipline specific portfolio; AND  
  • a recommendation letter from 2 most recent employers 
Applicants with recent secondary education (within the past two years) with ATAR or equivalent

(for applicants who will be selected wholly or partly on the basis of ATAR)

Minimum ATAR required for consideration: 60
English Language Proficiency

(applicable to international students, and in addition to academic or special entry requirements noted above)

Equivalent IELTS 6.0 (Academic) with no skills band less than 5.5

 

ATAR profile for those offered places wholly or partly on the basis of ATAR in [T1 2019

(ATAR-based offers only, across all offer rounds)

[Note: this table relates to all students made an offer on the basis of ATAR alone or ATAR in combination with other factors. To ensure comparability across all providers, the “ATAR” (or OP) figures used must reflect the original unadjusted figures without the consideration of equity or other adjustments. “Selection Rank” figures (if used) will reflect the same cohort but including the consideration of adjustment factors.

Students selected on the basis of special consideration or otherwise not on the basis of their ATAR should not be included in this table.]

ATAR (OP in QLD)
(Excluding adjustment factors) *
[required]

[NB: Raw ATAR profile for all students offered a place wholly or partly on the basis of ATAR]

Highest rank to receive an offer n.nn [“<5” if < 5 offers]
Median rank to receive an offer n.nn [“<5” if < 5 offers]
Lowest rank to receive an offer n.nn [“<5” if < 5 offers]

Notes: * L/N – indicates low numbers if less than 5 ATAR-based offers made 

Other admission options 

(For applicants who will be selected on a basis other than ATAR)

Special Entry:

Applicants in any category whose study, work or life experiences have been impacted by disability, illness or family disruption will be given special consideration for admission. Each application will be considered on its merit, based on the evidence supplied by the applicant attesting to the circumstances of the applicant. Applicants for special entry may need to complete written or numerical tasks to assist with assessing eligibility for admission.

How to apply 

  • Through a TAC – http://www.uac.edu.au/
  • Via direct application to the institution
    • /apply-online

 

Advanced standing/academic credit/recognition of prior learning (RPL)

You may be entitled to credit for prior learning, whether formal or informal. Formal learning can include previous study in higher education, vocational education, or adult and community education. Informal learning can include on the job learning or various kinds of work and life experience. Credit can reduce the amount of study needed to complete a degree.

Applicants admitted based on prior higher education study may be eligible for Advanced Standing in the form of credit and/or recognition of prior learning (RPL) under the Torrens University Australia Credit Policy

  • Students with completed subjects may be eligible for specified credit and/or elective exemptions
  • Students who have completed a qualification at AQF level 5 (diploma) or above may be eligible for block credit (where a block credit agreement exists)
  • Students with a mix of formal study and informal and/or non-formal learning may be eligible for recognition of prior learning in addition to any credit approved. 

Credit will not be applied automatically. Applicants must apply for credit and/or RPL as early as possible prior to each study period, with applications not accepted after week 2.

For further information about credit and recognition of prior learning please see /apply-online/course-credits.

Where to get further information 

Torrens University 

UAC

Australian Tertiary Admissions Centres (TACs)

Quality Indicators for Learning and Teaching (QILT)

 

Course Structure and Course Rules

 

The course structure comprises 19 core subjects and 3 elective subjects over Levels 100, 200, and 300, as follows: 

 

Level 100 6 core + 1 elective
Level 200 8 core + 1 elective
Level 300 5 core + 1 elective

 

To be awarded the Bachelor of Software Engineering (Cloud Computing), students must complete 240 credit points over 22 subjects as outlined in the course structure above. Each subject has a value of 10 credit points, with one subject having a value of 30 credit points (ATW306 – Advanced Technology Work Integrated Learning).

 

Bachelor of Software Engineering (Cloud Computing)
The Bachelor of Software Engineering (Cloud Computing) is three years in duration for a full-time student, or six years duration for a part-time student. Each year consists of three Study Periods, also known as Trimesters.

Core subjects – compulsory subjects that you must complete

Elective subject – subject you can choose from the Elective Bank below

Prerequisite subject – a subject you must complete before undertaking another subject

RPL – Should you have any Recognition of Prior Learning (RPL) credits that make you eligible for exemptions, please fill in an Application for Course Credit form.

Please note: Not all subjects run each Study Period. If your suggested subjects are unavailable, we encourage you to take the immediate preceding or following subject(s) where possible.

How to read the below Suggested Study Pattern (as a Full-Time Student):

8 subjects per year make up a full time study load, following a 3 subjects-3 subjects-2 subjects pattern across the year’s three Study Periods (Trimesters).

As an example: Following the below pattern, the subjects in your first year would be:

Your first Study Period: MAT101, ISE102 and ICC104 (3 subjects)

Your second Study Period: Elective, ADS103 and MSA106 (3 subjects)

Your third Study Period: IDO107 and ICG202 (2 subjects)

Studying Part Time? You would still follow the below sequence from top to bottom, but with fewer subjects per Study Period. Any questions? Contact yoursuccesscoach@laureate.edu.au

 

Suggested Study Pattern

Year Level Type Subject Code  Subject Name Prerequisite Completed
Year 1 Study Period 1
100 Core MAT101 Maths 1
100 Core ISE102 Introduction to Software Engineering
100 Core ICC104 Introduction to Cloud Computing
Study Period 2
100 Elective Elective 
100 Core ADS103 Algorithms & Data Structures
100 Core MSA106 Microservices Architecture ISE102
Study Period 3
100 Core IDO107 Introduction to DevOps
200 Core ICG202 Introduction to Computer Graphics MAT101, ISE102, ADS103
Year 2 Study Period 4
200 Core IDS201 Introduction to Data Science
200 Core CAD202 Cloud Application Development ICC104
200 Core NDS203 Networking & Database Systems MAT101, ISE102, ADS103
Study Period 5
200 Elective Elective
200 Core NWD204 Network Design NDS107
200 Core PBT205 Project Based Learning Studio: Technology
Study Period 6
200 Core HCD206 Human Centred Design
200 Core CEN207 Creative Enterprise
Year 3 Study Period 7
300 Core TDO301 Tools for DevOps CRL204
300 Core DMV302 Data Mining & Visualisation
300 Core Elective
Study Period 8
300 Core SBD303 Secure by Design NWD204
300 Core SCM305 Scaling and Monitoring CAD202, TDO301
Study Period 9
300 Core ATW306 Advanced Technology – Work Integrated Learning
Please note – not all subjects are available for each Study Period. If your suggested subjects are unavailable, please take the subject that is immediately preceding or following that subject

 

Elective Bank

Electives available to students may be chosen from the elective bank below. One elective must be taken at each level. Students may study an elective that is not in the list above, pending Program Director approval.

Subject Code Subject Name Prerequisite
CAI104 Concepts of Artificial Intelligence
PST107 Probabilities and Statistics
DIG103A Interaction Design
CDT101A Typography 2
CIN100A Data Visualisation
BIZ104 Customer Experience Management
MKT101A Marketing Fundamentals
GDP102 Game Design Principles
GPF104 Game Production Foundation
COU101A Interpersonal Communication
COU103A Human Development Across the Lifespan
SOC102A Understanding Societies: An Introduction to Social Analysis
STAT2000 Quantitative Analysis
MKT102A Understanding Advertising
COMR2008 Principles of Accounting
ECON2002 Principles of Economics
FINA2006 Principles of Finance
CDT200A Design Thinking 1
DID200A Interface Development 1 DIG103A (prerequisite)
MGT201A Project Management
ACCT2000 Financial Accounting COMR2008 (prerequisite)
STAT2000 Quantitative Analysis
ECO201A Economics
CDC200A Message, Meaning, Media
COMR2002 Business Information Systems
LAW201A Business and Law
GST201 Game Studies
DIG301A Portfolio Development
CDC301A Business by Design
MKT301A Marketing Strategy MKT101A (prerequisite)
BIZ301 Organisational Creativity and Innovation
MGT301A Ethics and Sustainability
CDC300A Culture of Change
MKT304A Brand and Product Management
WEL303A Human Rights and Social Advocacy
CDT301A Inspiration to Implementation

 

Subject Descriptors

Subject Code Subject Title Subject Descriptor
MAT101 Maths 1 This subject introduces students to foundational mathematical concepts necessary for specialisation subjects in their degree. Main topics covered are – Linear Algebra, Discrete Maths and Geometry. The delivery consists of theoretical elements, a demonstration, and then the lecturers allow students to put these skills into practice. The students collaborate and share mathematical problem-solving approaches during frequent in-class discussions and are expected to provide these solutions for class reviews.
ISE102 Introduction to Software Engineering This subject provides an introduction to the information and skills needed to begin working in software engineering. This subject will cover the concepts of object-oriented programming with a particular focus on learning to use the C++ programming language. An understanding of C++ will form the basis of the necessary skills needed for developing professional and complex software packages such as video games.
ICC104 Introduction to Cloud Computing In this subject students learn the fundamental elements of Cloud Computing. They identify the building blocks of Cloud Computing including essential characteristics, different service models and how these models differ from each other. In addition, students also develop an understanding of resource pooling and virtualisation in Cloud. They learn about various deployment models in cloud computing and how these deployment models differ from traditional IT deployment models.
ADS103 Algorithms & Data Structures Students learn the fundamental data structures and algorithms that are needed to solve common software engineering problems. Students improve their learning throughout this subject by working on a large number of projects. They solve common problems by designing, developing, implementing, testing, and enhancing a collection of data structures and algorithms.
ICG202 Introduction to Computer Graphics Students are introduced to the fundamental topics of core computer graphics, 3D graphics programming and the rendering pipeline. Topics included are transformation pipeline, device states, primitive rendering, basic camera systems, lighting, texturing, alpha techniques as well as software engineering design principles and testing strategies. By the end of the subject, students create a project utilizing low-level 3D graphics concepts as introduced in the class.
MSA106 Microservices Architecture In this subject students learn the fundamentals and core concepts of Service Oriented Architecture and characteristics of microservices. They compare microservice architecture with monolithic style, emphasising why the former is better for continuous delivery. They also deal with operational complexities that are created while managing, monitoring, logging and updating microservices, and learn about the tools used to successfully manage, deploy and monitor applications based on microservice.
IDO107 Introduction to DevOps In this subject students learn the definition, history, value, building blocks, and scope of DevOps. They also learn the process of unification and collaboration between development and operations. Students are introduced to key concepts, benefits, tools, and practices of implementing Continuous Integration, Continuous Testing, and Continuous Deployment. They also analyse the process of automation in DevOps.
IDS201 Introduction to Data Science The aim of this subject is to provide students with fundamental knowledge of data, questions, and tools that a data scientist deals with. Students will not only be introduced to the ideas behind turning data into information but will also be introduced to the data scientist’s toolbox. Topics include: data scientist skills and responsibilities in a business including planning, performing and presenting projects; data science code of ethics; data manipulation tools and techniques.
CAD202 Cloud Application Development In this subject students learn about the fundamentals of Cloud Application development. They acquire the skills to develop and design cloud solutions. Students learn different cloud services such as Compute, Storage, Database among others, offered by key service providers. On completing this subject students will have the ability to develop cloud ready applications. They will also be able to deploy and monitor an application on the Cloud.
NDS203 Networking & Database Systems This subject introduces students to core concepts of Networking and Database Systems. Students learn fundamentals of Database Management Systems and network topology including network architecture. They are introduced to relational database models and learn fundamentals of structured query language (SQL). Students will apply these concepts through completing multiple software engineering projects.
NWD204 Network Design In this subject students will learn about advanced cloud computing techniques and services, cloud infrastructure prototyping for distributed systems and networks that enable cloud computing. Students explore different cloud networks and infrastructures including cost, availability and scalability. Core techniques, algorithms, design philosophies and distributed computing concepts will be introduced. The subject will also cover the understanding of software defined architectures and virtualisation. Moreover, students will learn to analyse, discuss and deploy virtual networks on shared cloud infrastructure.
PBT205 Project Based Learning Studio: Technology This subject provides students with an opportunity to work collaboratively on a series of projects, enhancing skills such as project management, time management, prioritisation, resilience and a gamut of interpersonal skills within a team of people across multiple specialisations. Additionally, students will be challenged to find creative solutions to product development and small-scale rapid prototypes. Students will engage in peer learning through agile development and processes. This learning experience will enhance self-development and enable continuous learning.
HCD206 Human Centred Design This subject helps students explore several important fields of general inquiry pertaining to significant intellectual issues related to human beings so they can view everyday problems and formulate solutions in new ways. Broadly, the subject covers the theory of knowledge, human cognition, ethical and moral values, analysis of human history, critical analysis, appreciation of literature and arts and social interaction among human beings through a technological context. Human Centered Design is to give students an appreciation of the factors that influence human behavior and interactions so that they can apply specialised skills to help solve problems that affect diverse societies.
CEN207 Creative Enterprise This subject introduces students to the fundamentals of entrepreneurship and the concept of entrepreneurial mindset in the technology sector. It stimulates new ways of thinking about enterprising behaviour in a multi-disciplinary manner. Students will learn to identify opportunities, creatively solve problems, network, communicate persuasively and work effectively in a team.  In addition, this subject will empower students to propose new ventures that focus on social change for good.
TDO301 Tools for DevOps In this subject students learn and review key best practices and tool chains used to set up automated workflows for development and operations. Students increase their knowledge around DevOps and are able to minimise the manual tasks of code merge, code commits, branching, code reviews, builds, tests, code quality matrices, integration with repository, analytics and deployment. The subject also covers an overview of scaling and monitoring across various environments.
DMV302 Data Mining & Visualisation The aim of this subject is to teach students data mining techniques for both structured and unstructured data. Students will be able to analyse moderate-to-large sized datasets, data preparation, handling missing data, modelling, prediction and classification. Students will also be able to communicate complex information in results of data analytics through effective visualisation techniques.
SBD303 Secure by Design The intended aim of this subject is to equip students with fundamentals of Secure by Design and enable abstraction of its underlying key principles. The course content is oriented towards the core pillars of Information Security: Confidentiality, Integrity and Availability. The subject is structured around the main Secure Development Lifecycle (SDLC) Models, Security by Design principles, appropriate SDLC model selection, application of secure development techniques, vulnerabilities and techniques to tackle, secure design and development best practices, introduction to encryption, introduction to the classification of security flaws and application security.
SCM305 Scaling & Monitoring In this subject students learn about scaling and monitoring processes in the DevOps Environment. Students familiarise themselves with associated tools and are able to set them up. They learn about the services which can be monitored to ensure maximum availability of the application. Students also learn to scale the environment on demand. They develop the skills to deliver software which is scalable, reliable, available and manageable.
ATW306 Advanced Technology – Work Integrated Learning This subject is designed to provide students with professional experience in an area related to their specialisation. The aim of providing industry-specific opportunities is to enable students to develop skills that will enhance their prospects of gaining meaningful employment and building their career for the future.

Much of the benefit of work integrated learning comes from observation, practicing under supervision and reflection. Work Integrated Learning is an excellent way to broaden the students learning environment while they are studying. It allows them to see first-hand how what they are learning in their degree translates into practice, as well as how ‘real world’ practice relates to what they are learning at University.

This subject will develop work ready skills and boost students’ employability while they are studying.

There are two work integrated learning options available to students:

Option 1: Industry Placement

Students are offered the opportunity to work within a technology company as an intern or volunteer at a technology non-profit organisation. It encourages students to build long-term relationships with the tech industry and provides an opportunity for them to work with and learn from people who may end up becoming colleagues, bosses or mentors. It also provides a context in which to enhance their communication skills and work collaboratively in a professional arena. Students will undertake a series of industry-led tasks that are relevant to their field of study in order to understand the key concepts of working in and managing a professional technology team with emphasis placed on the operation of the environment.

Option 2: Industry Live Brief 

This subject requires students to respond to criteria set within the context of an Industry Live Project. An understanding of research methodologies appropriate to professional practice and the documentation of personal creative investigation will be explored. Students will also further investigate and examine entrepreneurial and commercial opportunities through collaborative work practice. The subject is delivered from a cross specialisation perspective and draws on both specialised and common software engineering practices.

Students are required to work both independently and as part of a collaborative team in order to conduct research, analyse and define project parameters and deliver innovative solutions that expand the notion of an industry live brief.

 

Campus Locations 

BBCD delivers this course at the following campus locations:

  • Sydney: Level 1, 46-52 Mountain Street, Ultimo NSW Australia 2007
  • Melbourne: 196 Flinders Street, Melbourne, VIC 3000

 

Campus Facilities and Services 

All campuses are designed to provide students with professional spaces in which to learn and work. They have been planned with student study needs in mind with well-equipped accessible learning spaces as well as student breakout areas for group work and spending time with friends.  

 

Facilities and Services include:

  • The Customer Service Hub – our friendly and experienced staff can give help and advice about courses, your enrolment and campus life, including all services and activities on campus. 
  • Counsellors are available for students to consult with on a range of personal issues 
  • Student wireless access throughout the Campus 
  • Student break-out and relaxed study spaces for group work
  • Student lounge areas – most with microwaves, kitchenette facilities and vending machines
  • The Learning Hub, home to the Learning Support Team, encompasses Learning Skills Advisors, Learning Technology Advisors, and Library & Learning Skills Officers. It provides an integrated, holistic support program for students throughout the study lifecycle within a library/collaborative study environment.  

The service includes:

    • Support and workshops with highly qualified staff in the areas of Academic skills, Library skills, and Technology skills, both on campus and online.
    • Physical and digital resources relevant to studies, such as books, journals, multimedia, databases
    • Self-check kiosks for library loans and print and copy facilities

 

Success Coaches: 

Our Success Coaches are industry and education experts who leverage your strengths to align your learning with your broader life purpose. With a focus on career goals, and trained in Gallup Strength methodologies, your Success Coach will take a strengths-based approach to helping you set your learning and career goals.

 

Partnering with you for the duration of your studies, the Success Coach is here to make sense of all of the learning experiences, including readiness for and securing of work integrated learning, placements, internships and opportunities in internal enterprises.  All of our coaches are industry professionals, which will give you that inside edge you’ll need to be successful in your chosen career.

 

Irrelevant of how you like to learn, our coaches are there for you.  Coaching can take place online, or on campus.  Our main priorities are to make sure that you are always well connected and motivated, that you are successfully completing your desired subjects, and that you gain valuable knowledge and experience through participation and engagement, whilst always aligning to your natural talents.

 

Work Placement

All students will be required to complete ATW306 – Advanced Technology Work Integrated Learning.

This subject is designed to provide students with professional experience in an area related to their specialisation. The aim of providing industry-specific opportunities is to enable students to develop skills that will enhance their prospects of gaining meaningful employment and building their career.

 

Much of the benefit of work integrated learning comes from observation, practicing under supervision and reflection. Work Integrated Learning is an excellent way to broaden the students’ learning environment while they are studying. It allows them to see first-hand how what they are learning in their degree translates into practice, as well as how ‘real world’ practice relates to what they are learning at University.

 

This subject will develop work-ready skills to boost students’ employability while they are studying in their final trimester. Students are assessed via the learning management system based on their e-journal, collaboration and their industry submission.

 

Students will be required to complete a total of 30 hours per week in WIL, of which 21 hours will be spent on the work placement (option 1) or collaboration (option 2) and 9 hours will be self-study.

 

There are two work integrated learning options available to students:

 

Option 1: Industry Placement

Students are offered the opportunity to work within a technology company as an intern or volunteer at a technology non-profit organisation. It encourages students to build long-term relationships with the tech industry and provides an opportunity for them to work with and learn from people who may end up becoming colleagues, managers or mentors. It also provides a context in which to enhance their communication skills and work collaboratively in a professional arena. Students will undertake a series of industry-led tasks that are relevant to their field of study in order to understand the key concepts of working in and managing a professional technology team with emphasis placed on the operation of the environment

 

Option 2: Industry Live Brief 

Industry live brief, also known as an industry project engages students in an activity where the parameters of success are set by the client. Academic staff and industry provide supervision for students, while industry provides, mentorship in addition. Numerous technology firms have ideas and opportunities they would like to explore and prototype; this is where students or student teams connect with industry to achieve scale with minimal risk. 

An understanding of research methodologies appropriate to professional practice and the documentation of personal creative investigation is explored. Students also further investigate and examine entrepreneurial and commercial opportunities through collaborative work practice. The subject fosters a cross-specialisation perspective and draws on both specialised and common software engineering practices.

Students are required to work both independently and as part of a collaborative team that includes industry representatives to conduct research, analyse and define project parameters and deliver innovative solutions that expand the notion of an industry live brief.

 

A positive student experience 

Torrens values the importance of a positive student experience, and therefore has robust processes to resolve student complaints.  The Student Complaints Policy, and associated procedures, can be access from the website.

 

Paying for your qualification

We offer two payment options for this course:

 

Upfront payment

If you want to complete your qualification debt-free you can choose to pay as you go. This means tuition fees will be invoiced each trimester and payment is required on or before the due date using EFTPOS, credit card or Flywire.

 

FEE-HELP

FEE-HELP is Australian Government’s loan scheme for higher education degree courses. 

 

It can assist you in paying for all, or part of, your course fees. Repayments commence via the tax system once your income rises above a minimum threshold ($51,975 in 2018-19). Just like with any other debt, a FEE-HELP debt is a real debt that impacts your credit rating.

 

Further information about FEE-HELP, including eligibility, is available at:

FEE-HELP website

FEE-HELP booklets

 

Austudy and Abstudy

Students enrolled in this course may be eligible for government assistance, such as Austudy or Abstudy.

 

https://mediadesignschool.tua.edu.au/

 

Frequently Asked Questions

 

Is Course Credit available? 

Yes, course credit is available upon application and academic approval.  This credit can take the form of credit transfer, block credit, or Recognition of Prior Learning (RPL).  For further information, consult our friendly Course and Careers Advisor, or visit the website.

 

Are any payment options or financial assistance available?

Billy Blue Bachelor Degree courses are eligible for FEE HELP (Australian students only). FEE-HELP is Australian Government’s loan scheme for higher education degree courses. It can assist you in paying for all, or part of, your course fees. Repayments commence via the tax system once your income rises above a minimum threshold ($51,597 in 2018-19). Just like with any other debt, a FEE-HELP debt is a real debt that impacts your credit rating.

 

What materials and equipment will I need to provide?

 

Please Note: 

Internet access is required for software activation and validation of subscription, as well as to online services. 

 

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