The Diploma of Design course provides a general, foundational introduction to the design profession and is intended for individuals with or without a design background who want to gain some knowledge and skill in design without committing to studying a full degree. The qualification is aimed at the ‘undecided student’ who wants a ‘taster’ program that could articulate into a degree should they decide they wish to continue.  The program allows students to sample four of the design specialisations if they wish, as well as including some core design units as fundamentals.

In particular, the key curriculum principles guiding the design of this course are:

  1. The curriculum is practice-based with assessments that require the application of theory and knowledge to practice so the student produces design outcomes from the start.
  2. The students will learn to research through the process of creating design problems and solutions.
  3. Students can choose between 2 and 4 specialisation areas to sample.
  4. Students will have the opportunity throughout to engage with authentic learning experiences grounded in industry practice.
  5. The curriculum is designed to immerse students in all aspects of digital practice, literacy and discourse.

Rationale:

The Diploma provides graduates with a theoretical and technical base of broad generalist knowledge of design principles and practice, along with an introduction to specialist areas, leading either to junior entry-level employment in the design sector or to further specialised design study at Bachelor level.

All of the units offered will carry credit in the degree program and students will not need to repeat any learning if they choose to progress.

Graduates will be:

  • Aware of the multidisciplinary nature of design
  • Empathetic
  • Creatively confident
  • Innovative
  • Independent thinkers
  • Communicative-multimodal
  • Digitally literate and current
  • Ethical
  • Self-directed in outlook
  • Well rounded
  • Critically engaged with media /popular culture
  • Problem solvers/critical thinkers

Course Learning Outcomes:

CLO 1: Distinguish between ethical and unethical design practice in local and global communities.
CLO 2: Describe the design profession in the contemporary global environment, recognising and reflecting on the historical, social, cultural, material and technological contexts of local and international practice.
CLO 3: Apply a structured and systematic process of inquiry to source, analyse and evaluate information, in response to common and/or unpredictable design problems.
CLO 4: Demonstrate creativity through propositional, imaginative, iterative, integrated and analytical thought and action, to independently solve common and /or unpredictable design problems in a range of situations.
CLO 5: Demonstrate the interpersonal skills, knowledge and dispositions of an effective team member, to demonstrate autonomy, collaboration, well-developed judgement and responsibility in paraprofessional design practice.
CLO 6: Use communication and media skills and technologies, along with evidence-based, reasoned argument and exposition, to transmit design and some design sector knowledge, skills, ideas and solutions effectively to different audiences and cultural groups.
CLO 7: Display thought leadership and meaningful action for entrepreneurship, innovation and social enterprise in the design profession.
CLO 8: Select and apply methods, techniques and technologies to deliver appropriate design outcomes.
Graduate employment opportunities:

The Diploma of Design provides graduates with the capability to seek junior level employment in wide-ranging roles found within the design sector. Examples include:

  • Designer
  • Finished artist
  • Graphic designer
  • Interactive designer
  • Web designer
  • 2D / 3D Animator
  • Interior Designer

Course Overview

Qualification Title Diploma of Design
Study Options – Domestic Australian students Full-time Blended*

Part-time Blended*

*Blended – face to face on campus plus facilitated online

Study Options – International students Full-time Blended*

*Blended – face to face on campus plus facilitated online (no more than a third of the course online)

Start Dates February, June, September

For specific dates visit the website

Course Length Full-time: 1 year

Accelerated: 2 trimesters

Part-time: 2 years maximum

 

Payment Options – Domestic Australian students Upfront payment

This means tuition fees will be invoiced each trimester and payment is required on or before the due date.
FEE-HELP

FEE-HELP is Australian Government’s loan scheme for higher education degree courses.
Further information within this Course Information Sheet
 

It can assist you in paying for all, or part of, your course fees. Repayments commence via the tax system once your income rises above a minimum threshold. Just like with any other debt, a FEE-HELP debt is a real debt that impacts your credit rating.

Payment Options – International students Upfront payment

This means tuition fees will be invoiced each trimester and payment is required on or before the due date.
Further information within this Course Information Sheet

 

Course study requirements Each subject involves 10 hours of study per week, comprising 3 hours of facilitated study and 7 hours self-directed study. Assessment  The work assessed varies in submission outcome, they include

* Proposal/Design Rationale

* Process/Research Documentation

* Design Outcome

* Reflective Journal/Blog

* Report/Essay

* Presentation/Pitch

* Research

* Collaboration

* Work integrated learning project work

Locations Sydney Campus

Brisbane Campus

Melbourne Campus

Delivered by Billy Blue College of Design at Torrens University Australia
Provider Torrens University Australia Ltd is registered as a self-accrediting Australian university by the Tertiary Education Quality and Standards Agency (TEQSA). CRICOS Course Code 094008C
Provider obligations Torrens University is responsible for all aspects of the student experience, including the quality of course delivery, in compliance with the Higher Education Standards 2015 Accrediting body Torrens University Australia Ltd
Course Fees For details, refer to the website.

 

Any other fees For details, refer to the website.

 

 

 

Essential requirements for admission: No additional requirements

 

Student Profile

The table below gives an indication of the likely peer cohort for new students in this course. It provides data on students who commenced in this course in the most relevant recent intake period, including those admitted through all offer rounds and international students studying in Australia.

 

Applicant background Trimester one / Full year intake 2018
Number of students Percentage of all students
(A) Higher education study
(includes a bridging or enabling course)
<5 <5
(B) Vocational education and training (VET) study 0 0%
(C) Work and life experience
(Admitted on the basis of previous achievement not in the other three categories)
N/P N/P
(D) Recent secondary education:

·        Admitted solely on the basis of ATAR
(regardless of whether this includes the consideration of
adjustment factors such as equity or subject bonus points)

N/A N/A
·         Admitted where both ATAR and additional criteria were considered
(e.g. portfolio, audition, extra test, early offer conditional on minimum ATAR)
N/A N/A
·        Admitted on the basis of other criteria only and ATAR was not a factor
(e.g. special consideration, audition alone, schools recommendation scheme with no minimum ATAR requirement)
23 69.69%
International students <5 <5
All students 33 100.0%

Notes:        “<5” – the number of students is less than 5.

N/A – Students not accepted in this category.

N/P – Not published: the number is hidden to prevent calculation of numbers in cells with less than 5 students.
 

Admission Criteria
Applicants with higher education study

 

·       A completed higher education qualification at AQF level 5 (diploma) or above, or equivalent, from an Australian University or another accredited higher education provider

OR

·       Successful completion of at least 1 EFTSL (equivalent full time student load, or one full year) of an AQF level 6 (Associate Degree) or above, or equivalent, from an Australian University or another accredited higher education provider

Applicants with vocational education and training (VET) study

 

·       A completed vocational education qualification at AQF level 4 (Certificate IV) or above, or equivalent, from a registered training organisation (RTO)

OR

·       Successful completion of at least 1 EFTSL (equivalent full time student load, or one full year) of an AQF level 5 (Diploma) or above, or equivalent, at a registered training organisation (RTO)

Applicants with work and life experience

 

Demonstrated ability to undertake study at the required level:

·        broadly relevant work experience (documented e.g. CV), demonstrating a reasonable prospect of success; OR

·        formal, informal or non-formal study, completed or partially completed, demonstrating a reasonable prospect of success; OR

·        written submission to demonstrate reasonable prospect of success; OR

·        discipline specific portfolio (art and/or design).

Applicants with recent secondary education (within the past two years) with ATAR or equivalent

(for applicants who will be selected wholly or partly on the basis of ATAR)

Completed year 12 or equivalent. No minimum ATAR required.
English Language Proficiency

(applicable to international students, and in addition to academic or special entry requirements noted above)

Equivalent IELTS 5.5 (Academic) with no skills band less than 5

ATAR profile for those offered places wholly or partly on the basis of ATAR in T1 2018

(ATAR-based offers only, across all offer rounds)

 

ATAR
(Excluding adjustment factors) *

[NB: Raw ATAR profile for all students offered a place wholly or partly on the basis of ATAR]

Highest rank to receive an offer N/A
Median rank to receive an offer N/A
Lowest rank to receive an offer N/A

Notes: * “<5” – indicates less than 5 ATAR-based offers were made
Other admission options

(For applicants who will be selected on a basis other than ATAR)

Special Entry:

Applicants in any category whose study, work or life experiences have been impacted by disability, illness or family disruption will be given special consideration for admission. Each application will be considered on its merit, based on the evidence supplied by the applicant attesting to the circumstances of the applicant. Applicants for special entry may need to complete written or numerical tasks to assist with assessing eligibility for admission.

How to apply

Advanced standing/academic credit/recognition of prior learning (RPL)

You may be entitled to credit for prior learning, whether formal or informal. Formal learning can include previous study in higher education, vocational education, or adult and community education. Informal learning can include on the job learning or various kinds of work and life experience. Credit can reduce the amount of study needed to complete a degree.

Applicants admitted based on prior higher education study may be eligible for Advanced Standing in the form of credit and/or recognition of prior learning (RPL) under the Torrens University Australia Credit Policy.

  • Students with completed subjects may be eligible for specified credit and/or elective exemptions
  • Students who have completed a qualification at AQF level 5 (diploma) or above may be eligible for block credit (where a block credit agreement exists)
  • Students with a mix of formal study and informal and/or non-formal learning may be eligible for recognition of prior learning in addition to any credit approved.

Credit will not be applied automatically. Applicants must apply for credit and/or RPL as early as possible prior to each study period, with applications not accepted after week 2.

For further information about credit and recognition of prior learning please see /apply-online/course-credits.
Where to get further information

Torrens University

UAC

Australian Tertiary Admissions Centres (TACs)

Quality Indicators for Learning and Teaching (QILT)

Course Structure

 

The course structure compromises of 4 common core subjects and 4 elective

Subjects. Students must complete WIL101 last.

 

Level 100 4 common core

subjects

+ 4 elective subjects

(level 100)

 

Course Rules

To qualify for the award of Higher Education Diploma of Design, students must complete 80 credit points over 8 subjects as outlined in the course structure above. Each subject has a value of 10 credit points.

All subjects are Level 100.

 

Elective Rules

In selecting electives, students must choose subjects from a minimum of 2 different streams. Prerequisites may apply. One level 100 elective subject from any Torrens University or Think: Colleges Higher Education course, may be substituted for an elective, pending Program Director approval.
 

Subject Descriptions

 

      Full-Time Part-Time Accelerated
Level 100 core  
 
DCX101
Design Context

This introductory subject places design process and practice within the context of a chronological survey of major historical eras of influence. Students are encouraged to engage with the historical socio-political movements influencing design trends of each era through research and reflection. Academic skills (research, referencing, essay writing, and sentence structure) and design software skills are taught in weekly lessons. Students use the academic and software skills to document historical research and generate creative responses to the themes of historical eras

Trimester 1 Trimester 1 Trimester 1

DSO102

Design Studio 1

The subject introduces the student to various aspects of the elements of design, e.g. materiality, form and shape, colour, positive and negative space etc. utilised in creative problem solving. Initially students are introduced to a design development process, from the tangible to the digital; through paper model making with its inherent

skills development and risk taking, then on to further digital development using newly introduced software. Concurrent, weekly, individual homework tasks focus on understanding and appreciation of materials, their many varied uses, properties and

the manufacturing processes related to them. Students will make incremental progress towards choosing a material in which their individual design can be realised. The submission will include a material and colour folio. The final submission will be a model executed in an appropriate material with its function/usage contextualised with all relevant information gleaned throughout the trimester.

Trimester 1 Trimester 1 Trimester 1
Elective  

Elective

Elective 1 (Level 100) Trimester 1 Trimester 2 Trimester 1
Elective  

Elective

Elective 2 (Level 100) Trimester 2 Trimester 3 Trimester 1
Level 100 core  
 
 
DSO103
Design Studio 2

Design Studio 2 offers an introduction to the building blocks of creating and developing brands and is designed to give students a broad understanding of the stages and methodologies adopted in the brand development process. The subject draws on the theory and practice that sits behind brand creation. It covers the broad spectrum of brand development, values, trends and branding techniques, as well as fundamentals such

as brand positioning and brand architecture. The subject also explores the relationship between branding and audiences, cross-cultural influences and shifts in consumer behaviour. Students must first understand and apply the fundamentals of branding and then go on to use that knowledge as the basis for developing and progressing a brand. This theoretical and practical subject will equip students with the knowledge and insight with which to build their own branding expertise.

Trimester 2 Trimester 4 Trimester 2
Elective  

Elective

Elective 3 (Level 100) Trimester 2 Trimester 4 Trimester 2
Elective  

Elective

Elective 4 (Level 100) Trimester 3 Trimester 5 Trimester 2
Level 100 core  
 
WIL101
Work Integrated Learning

Students will be offered the opportunity to work within a professional design studio experience for an extended period of time. It encourages students to build long-term relationships with the design industry and exposes them to the rigour of applied design practice while building their confidence in adapting to new environments. It also provides a context in which to enhance their communication skills and work collaboratively in a professional arena. Students will be matched to an appropriate mentor at the placement site and monitored by an academic in the discipline of study.

Trimester 3 Trimester 6 Trimester 2

Communication Design Electives

Electives Level 100  
 
 

CDC101A

Typographic Fundamentals

This subject introduces students to the building blocks of typography. It develops students’ experience and understanding of the issues involved with communicating through a typographic framework. The subject will look at the fundamental elements of typeface design and analysis, categorisation and usage, in conjunction with introductory design concepts such as balance, composition and hierarchy. This subject requires students to design and construct a publishing outcome that displays their ability to structure visual content through consistent typographic settings and composition, working with short and long body text settings, grid structures and page architecture.

 
CDC100A
Thinking Visually

This subject introduces students to the theory and practice of Information Design. Students will visualise both quantitative and qualitative data from a variety of sources via linear and non-linear typography, signs, icons, pictograms and mapping techniques. They will explore theories and practical approaches that examine instructional systems, methods to convey instructions and complex information systems.

Working individually students are required to research a number of given topics. They will analyse and process this information within the context of the LATCH organisational system, demonstrating their knowledge via the design of a series of visual graphics that dramatise both the research they have conducted and the skills they have gained.

 
 
CIM100A
Developing Visual Vocabulary

This subject seeks to develop conceptual and practical frameworks for the generation of visual images, enabling students to create innovative visual responses in their work. It will encourage students to expand their frame of visual understanding and explore idea generation as well as historical approaches to visual representation, resulting in

developing skills in the practical interpretation of ideas. This is achieved through sketching, photography, and experimenting with analogue and digital materials.

CIN100A

Data Visualisation

This subject introduces students to the theory and practice of Information Design. Students will visualise both quantitative and qualitative data from a variety of sources via linear and non-linear typography, signs, icons, pictograms and mapping techniques. They will explore theories and practical approaches that examine instructional systems, methods to convey instructions and complex information systems.

Working individually students are required to research a number of given topics. They will analyse and process this information within the context of the LATCH organisational system, demonstrating their knowledge via the design of a series of visual graphics that dramatise both the research they have conducted and the skills they have gained.

CDT101A

Typography 2

This subject develops students’ understanding of typographic convention in both traditional and contemporary applications. Students will use their understanding of basic typographic formatting, page composition and layout to explore advanced typographic setting, work flow and content editing across print and digital platforms.

Students will also explore the role of typographic narrative within the sequenced delivery of information across a variety of environments. They will be challenged to consider the ‘voice of type’ and develop a greater appreciation and understanding of how content is read and viewed in traditional and non-traditional mediums.

 

Interior Design Electives

Electives Level 100  
 
 

BID102A

Ideas and Innovation in Design

This subject examines the way design ideas are generated. Students will explore concepts of assimilation, synthesis and transformation and will develop an understanding of reflective design practice.

A foundation language of experimentation, risk-taking and problem solving is introduced, combined with theories of ideas generation and their transformation into a design outcome.

In addition, students will investigate a variety of methods and techniques to understand design innovation through individual and group exploration and analysis.

 
 
MSP102
3D Modelling for Spatial Projects

The purpose of this subject is to introduce the fundamental theories, practices, and methods for developing three-dimensional design. The subject covers 3D concepts and techniques, as well as practice in contemporary industry software. The subject investigates the integration of modelling, texture and light in three-dimensional space. Concept development is practiced in a range of spatial activities, investigating the relationship of spatial projects to a target audience. Development in professional work disciplines for design practice is key to the delivery of this subject.

SED101

Spatial Environment Design 1

This subject investigates the evolution of built environment design. It explores major art and architectural movements throughout history and the development of contemporary design by investigating significant turning points and historic milestones.

This subject will focus on developing the students’ understanding of the complexities of designing an area within a spatial environment whilst identifying and activating an

urban site, with consideration of the longevity and adaptability of the final design solution. Students will integrate their research and knowledge of environments, identifying design related and environmental imperatives in the realisation of design briefs.

 
 
BID104A
Interior Design Practice

This subject examines perspectives on models of practice relevant to Interior Design. It examines design practice in response to changing needs and requirements of clients and design briefs. It also explores the strategies used for expressing ideas, and the design skills required to communicate them. The purpose of the subject is for students to gain knowledge in foundation level design practice relevant to Interior Design. The design

process workflow from original idea to review of work in progress, revision, presentation and reflection is explored.

 
 

BID108A

Systems and Documentation 1

Systems and Documentation 1 introduces students to the different construction systems applicable to the design of nominated interiors, and how design solutions are

communicated to stakeholders (contract managers, consultants and contractors) through contract documentation. Students will develop a series of documentation drawings for a small scale nominated environment.

 

IDR207A

Systems and Documentation 2 (Residential)
Systems and Documentation 2 (Residential) continues to develop the student’s understanding of the different construction systems applicable to residential design applicable to small to mid-scale projects. It also investigates how design solutions are communicated to stakeholders (contract managers, consultants and contractors)- namely through documentation, specifications and contract management. Students will develop a complete set of documentation drawings for their nominated residential design proposal. The tutorials and a assessments will all be carried out using computer aided documentation.

 

Branded Fashion Design Electives

Electives Level 100  
FA101A
Fashion Illustration

In this subject, students will simultaneously study the human body and its ergonomics whilst developing the skill of visual representation and communication through the art of drawing. It acknowledges drawing as a fundamental skill of the designer, and its importance in communicating design ideas.

Students will cultivate an understanding of human movement, balance, proportion and shape by developing the observational and drawing skills required for fashion illustration. Students will also develop their ability to visually render various surfaces, fabrics and structures as they learn to understand the manner in which different materials and fabrics drape, shape, change and interact with and on the human body.

 
FA104A
Introduction to Branded Fashion Technical Drawing

This subject is twofold e.g. hand drawing and computer drawing skills development. Students develop hand-drawing skills to depict, show their understanding as well as explore technical and construction details for apparel. In addition students demonstrate their understanding of clothing history and fashion by isolating key recognisable garment design elements and principles specific to the identified historical periods. In addition

to a folio with hand drawings, students develop a digital folio with fully annotated and proportionally correct garment drawings. In order to transfer their hand skill drawings they are introduced to CAD drawing methods and folio layout specific for branded fashion.

By analysing and evaluating their hand drawings they select and synthesis these into a computer generated document.

 
FA106A
Fashion vs Clothing

This subject provides the opportunity for discourse on the “meaning” of fashion, branded fashion and clothing. The students will study various texts and historical periods to develop their sensitivities and understanding of the “fashion phenomenon” and clothing behaviour. Examination of several case studies of fashion occurrences will inform the student of the issues, attitudes and foundations that may lead up to the formation of a fashion, the role of the designer in that process and its effect on general dress behaviour as a result. Students research a variety of historical periods and develop a digital design folio depicting clothing of the studied periods in addition to an essay on a chosen historical period. To compliment this study, students will gain digital design foundation skills and techniques used to present their work.

 

FA107A

Introduction to Shape and Form (Co-requisite FA108A)

This subject introduces the importance of clothing structure, shape, form, line and volume. A variety of cutting, sewing and finishing techniques and terminology are introduced through the examination of constructed garments and the execution of a variety of sewing samples. Through the analysis of a manually deconstructed garment, students are able

to familiarise themselves with the various components that make up a garment and the interrelationships between those components. Using this knowledge, students execute and assemble a self-designed garment that addresses an understanding of the structural purpose and interrelationships of individual pattern pieces. Students will be required to make decisions about the most appropriate construction techniques to use based on the relevant market position.

Students have the option of participating in a Sewing Skills program – a series of additional sewing workshops that run concurrently with their formal study. These weekly two

hour workshops provide students with an opportunity to further develop their garment construction skills, should they so choose.

 
 
 
FA108A
Fashion Studio Practice (Pre-requisite FA107A)

In this subject students develop foundational design studio practice skills and knowledge in fashion creation. Students acquire specialist practical and theoretical skills and knowledge such as concept development, fabric manipulation and draping. Throughout the subject, students work to develop their conceptual ideas and translate them into a commercial garment design. At the same time students will broaden their understanding of a design studio environment and the interplay between individual and peer responsibilities in

a studio context. In addition, students cultivate a broader comprehension of design studio practice through the exploration of 2D and 3D forms and objects. Students gain a deeper understanding of design elements and principles as key design concepts, by conceptualising and producing 2D and 3D design outcomes. The concepts of thermo

plasticity, resiliency, dimensional stability and drape are incorporated into this exploration.

 
Digital Media Design Electives

Electives Level 100  
 
DIG100A
Experience, Interface, Interaction Design

This subject provides an introduction to the fundamental theory and practice of interaction design. Key concepts including experience, interface and interaction are explored, along with fundamental technologies, services and platforms pertinent to the design and production of interactive digital media. Students will also investigate the social, cultural and technological frameworks that inform interaction design and identify the relationships between each.

 
 
DIG101A
Time, Space, Motion

This subject provides an introduction to the fundamental theory and practice of moving image and 3D design and production. Students will be familiarised with a basic set of tools and techniques for creating moving image sequences and 3D visualisations. Fundamental moving image, screen language and spatial design concepts are introduced, and students will use these concepts in conjunction with basic production techniques to communicate and convey narrative. The subject also introduces concept development techniques and materials specific to the development of motion and 3D design outcomes.

 
 

DIG103A

Interaction Design

This subject continues the exploration of the theory and practice of interaction design for digital media. The subject covers core research and concept development methods for interaction design. Students will focus on interpreting and structuring information content for interactive non-linear presentation and delivery, and will also focus on visual aspects of interface design and the ways in which visual design affects end-user experience.

 
 
DIG104A
Motion design (Co-requisite DIG101A)

This subject introduces the foundational theory and practice of motion graphic design and live action camera production. The unit introduces basic skills in concept development, asset creation, 2D animation and compositing suitable for motion graphic production.

The process of developing a live action video piece is also introduced, from pre-production through to post-production, and including fundamental sound design principles. Students will gain basic skills in camera-based production including basics of lighting, sound recording and editing.

 
 
DIG105A
3D Design and Animation (Co-requisite DIG101A)

This subject develops foundational skills in 3D design and animation. Students will undertake character and set design and development exercises, and will generate animated 3D graphic elements. In this way students will develop foundational skills in the principles and techniques of modelling, texturing, lighting and animation required to produce digital 3D characters, environments and props. The subject also explores key concept development stages typical to common 3D design briefs and projects.

 
 

DIG102A

Drawing for Concept Development

This subject develops foundational skills in drawing, visual perception and exploration. Students engage with the practice and theory of various drawing modes, including life and environmental drawing, in order to enrich the concept development process. In addition to developing general visualisation skills students will also work in concept development forms specific to specialist areas of digital media practice.

 
Campus Locations

BBCD delivers this course at the following campus locations:

  • Sydney: Level 1, 46-52 Mountain Street, Ultimo NSW Australia 2007
  • Melbourne: 196 Flinders Street, Melbourne, VIC 3000
  • Brisbane: 90 Bowen Terrace, Fortitude Valley, QLD, 4006

Campus Facilities and Services

All campuses are designed to provide students with professional spaces in which to learn and work. They have been planned with student study needs in mind with well-equipped accessible learning spaces as well as student breakout areas for group work and spending time with friends.
Facilities and Services include:

  • The Customer Service Hub – our friendly and experienced staff can give help and advice about courses, your enrolment and campus life, including all services and activities on campus.
  • Counsellors are available for students to consult with on a range of personal issues
  • Student wireless access throughout the Campus
  • Student break-out and relaxed study spaces for group work
  • Student lounge areas – most with microwaves, kitchenette facilities and vending machines
  • The Learning Hub, home to the Learning Support Team, encompasses Learning Skills Advisors, Learning Technology Advisors, and Library & Learning Skills Officers. It provides an integrated, holistic support program for students throughout the study lifecycle within a library/collaborative study environment.

The service includes:

  • Support and workshops with highly qualified staff in the areas of Academic skills, Library skills, and Technology skills, both on campus and online.
  • Physical and digital resources relevant to studies, such as books, journals, multimedia, databases
  • Self-check kiosks for library loans and print and copy facilities

 

Success Coaches:

Our Success Coaches are industry and education experts who leverage your strengths to align your learning with your broader life purpose. With a focus on career goals, and trained in Gallup Strength methodologies, your Success Coach will take a strengths-based approach to helping you set your learning and career goals.
Partnering with you for the duration of your studies, the Success Coach is here to make sense of all of the learning experiences, including readiness for and securing of work integrated learning, placements, internships and opportunities in internal enterprises.  All of our coaches are industry professionals, which will give you that inside edge you’ll need to be successful in your chosen career.
Irrelevant of how you like to learn, our coaches are there for you.  Coaching can take place online, or on campus.  Our main priorities are to make sure that you are always well connected and motivated, that you are successfully completing your desired subjects, and that you gain valuable knowledge and experience through participation and engagement, whilst always aligning to your natural talents.

Billy Blue College of Design at Torrens University Australia

Back in 1987 (before Photoshop existed) Sydney design agency Billy Blue Creative was looking for some fresh creative blood to work on their clients’ projects, so they took the only logical step: to open a design school.
What started as a magazine, blossomed into a design agency, then a school and now a university, created by designers for designers. Today Billy Blue College of Design at Torrens University Australia is renowned for its pioneering spirit and high employability rate across a variety of design disciplines, including branded fashion, communication design, digital media design and interior design. Courses are developed by some of the industry’s best designers and lecturers who work in leading agencies.
 

Gain Real Industry Experience

Billy Blue enjoys a strong connection to the design industry, with opportunities to develop as a professional, work in class on real world projects and grow your own network of industry contacts and clients before you graduate.
With internships and work integrated learning programs involving live briefs, students get the opportunity to work with some of Australia’s leading design firms.
Learn in a Supportive Environment

At Billy Blue you get specialist design courses by designers for designers. Industry experts teach and mentor students, showing them the ropes with industry-relevant skills and super handy career advice.
Billy Blue lecturers don’t just teach; they act as mentors to help you achieve your goals. Committed to your success, your lecturers will work closely with you throughout your study.
Face to Face classes are kept small, with a maximum of 24 students, to ensure that you get individual attention when you need it.
In addition, you have access to industry-standard design computer labs and studio spaces, as well as a well-stocked resource centre to further enrich your learning experience.
 

Graduate with an Impressive Portfolio …

At Billy Blue, you develop knowledge and skills that are relevant to the industry. You also gain valuable exposure to the industry through the college’s internship program and work-integrated learning initiatives, where you have the opportunity to work on commercial projects with external clients.
You develop a network of contacts and potential clients as well as a professional-calibre portfolio – what every designer needs to land serious work.
Benefit from an award-winning track record
BBCD graduates consistently place in and win prestigious design awards and competitions, including:
Photography:

  • 2016 AIPP NSW Student Photographer of the year
  • 2015 Capture Magazine Emerging Wedding Photographer of the Year
  • 2015 AIPP NSW Gold Award Winner
  • 2015 AIPP NSW Silver with Distinction Award Winner (x2)

Interior Design:

  • 2016 Eussen Living Design Competition Winner
  • 2016 Staron Design Awards Winner
  • 2015 Eussen Living Design Competition Finalist
  • 2014 Grand Designs Live Sydney Competition Finalist

 
Is Billy Blue College of Design well known within the design industry?

Billy Blue was created by the industry for the industry, and maintains strong industry links. All lecturers are industry practitioners, possessing inside knowledge and experience that they pass on to you.

Billy Blue students have previously interned or gained worked experience with top design houses and firms, including:
Interiors:

  • Allen Jack + Cottier
  • BVN (Bligh Voller Nield)
  • The Bold Collective
  • Hassell (Shanghai)
  • Luchetti Krelle
  • Mima Design
  • Siren Design
  • Woods Bagot

 

Fashion:

  • CUE
  • Bassike
  • Calibre
  • Elka Collective
  • Jigsaw
  • Big W
  • Karen Willis Holmes

Graphics:
The college is respected and renowned in the industry – the clear choice for anyone seeking a career in design.
Can Billy Blue help me find work after I graduate?

The college provides you with the opportunity to seek work experience while you study, and also ensures that you graduate with a professional portfolio that can land you serious work.
Design houses and other employers regularly contact Billy Blue when looking to hire, so job opportunities may be communicated directly to you – even before you graduate.
In addition, Billy Blue hosts a graduate exhibition that is attended by top professionals in the design and advertising industries – students have been known to get calls from prospective employers following the exhibition.

Work Placement

Work Integrated Learning encourages students to build long-term relationships with the design industry and exposes them to the rigour of applied design practice while building their confidence in adapting to new environments. It also provides a context in which to enhance their communication skills and work collaboratively in a professional arena.

The student either applies to the relevant industry directly or via the Industry Consultant and Success Coach team. Laureate Australia has a dedicated team that will provide assistance with resume and industry contacts. Students meet with their consultant and Success Coach as part of the process so that the correct placement documentation is completed. All industry partners are aware of the primacy of the student’s learning experience and the desired outcomes of their placement. To evidence the agreement of the relationship between the employer and the college, placements and internships are only agreed to with partners who have entered into a formal agreement, in the form of a Memorandum of Understanding. This agreement is drafted and signed by the host/employer, the student and a Torrens representative before the placement begins. The document includes the placement details and terms. Once the documentation has been verified, the student is insured by Torrens and can begin their internship. The Student placement is monitored by interacting with the subject tasks and discussion forum and assessment tasks, through regular meetings involving an appointed academic, the Careers Consultant and the Industry Manager. The Student proceeds to complete 120 hours in this subject including a minimum of 90 hours placement. The student submits their assessment tasks before a pre-determined assessment deadline.
Students undertaking an industry live brief will engage with a similar range of professional experiences to those on placement. Assignment to, and management of, WIL tasks may occur face to face or via a dedicated online platform. Exposure to industry practice will translate into different – yet meaningful – experiences. Apart from the expectation that students complete a minimum of 120 hours of work, projects may be individual or group based; students; students may or may not see projects through to completion but may contribute to (and be assessed on) progress; students may be involved in the initial pitch to clients and/or supervisors for the awarding of the project; students may, or may not, be involved in presenting the project during its progress, or at completion.
 

A positive student experience

Torrens University values the importance of a positive student experience, and therefore has robust processes to resolve student complaints.  The Student Complaints Policy, and associated procedures, can be access from the website.
Paying for your qualification

We offer two payment options for this course:

Upfront payment

If you want to complete your qualification debt-free you can choose to pay as you go. This means tuition fees will be invoiced each trimester and payment is required on or before the due date using EFTPOS, credit card or Flywire.
FEE-HELP

FEE-HELP is Australian Government’s loan scheme for higher education degree courses.
It can assist you in paying for all, or part of, your course fees. Repayments commence via the tax system once your income rises above a minimum threshold. Just like with any other debt, a FEE-HELP debt is a real debt that impacts your credit rating.
Further information about FEE-HELP, including eligibility, is available at:

FEE-HELP website

FEE-HELP booklets
Austudy and Abstudy

Students enrolled in this course may be eligible for government assistance, such as Austudy or Abstudy.
 

For full course and Billy Blue College of Design details go to the college website
 

Frequently Asked Questions
Are Billy Blue qualifications recognised?

Yes, all Billy Blue qualifications are accredited by Torrens University Australia and nationally recognised. In addition, Billy Blue’s close industry links ensure that your Billy Blue qualification is highly respected within the design industry.
 

Is Course Credit available?

Yes, course credit is available upon application and academic approval.  This credit can take the form of credit transfer, block credit, or Recognition of Prior Learning (RPL).  For further information, consult our friendly Course and Careers Advisor, or visit the website.
Are any payment options or financial assistance available?

Billy Blue Bachelor Degree courses are eligible for FEE HELP (Australian students only). FEE-HELP is Australian Government’s loan scheme for higher education degree courses. It can assist you in paying for all, or part of, your course fees. Repayments commence via the tax system once your income rises above a minimum threshold. Just like with any other debt, a FEE-HELP debt is a real debt that impacts your credit rating.
 

What materials and equipment will I need to provide?
All students are required to bring a laptop to class.
For students wishing to enroll in Interior Design Electives and already own a Mac, they will need dual boot functionality and access to Windows operating System (Windows XP or higher; Windows 8 highly recommended.
Hardware minimum specs:

PC

  • Intel i3 Processor 2GHz or higher
  • Windows 7 or later
  • 14-inch screen or larger or a minimum resolution of1400x900 pixels
  • 8GB RAM or higher
  • 256MB video card (minimum)
  • 500GB hard drive

Mac

  • Mac OS X Lion 10.7 or higher
  • 14”screen or larger or a minimum resolution of1400x900 pixels
  • 8GB RAM or higher

Software requirements:

  • Adobe Creative Cloud (Photoshop, Illustrator, Acrobat Professional and InDesign)
  • Microsoft Office (Home and Student suite) with Excel 2010 or later version

 

For Elective subjects:

Please contact Student Services if additional software, equipment or art supplies are needed.
 
We recommend students purchase a subscription membership with Adobe Creative Cloud (Student and Teacher Edition). We suggest the ‘Complete — Student version’, which is heavily discounted and provides full access to all Adobe applications. At time of writing, it is advertised at AU$28.59/month.

For more detail, visit Australian Adobe site: https://creative.adobe.com/plans?store_code=au
Please Note:

Internet access is required for software activation and validation of subscription, as well as to online services.

Contact Us

Website: http://www.billyblue.edu.au/contact-us
Phone:1300 851 245