Odyssey Student Game

Build immersive, interactive experiences for a range of audiences across genres and platforms.

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What is a Game Design and Development course?

Game Design courses offer the skills used by industry to craft interactive worlds and tell immersive stories. This includes knowledge of key software as well as collaboration with other creatives in pursuit of a shared vision. Video game design courses also cover ethical game design and its impact on the industry, within the context of commercial awareness.

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Master industry-standard software
Learn the tools and game development processes used by leading studios.

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Start making games from day one
Collaborate with other designers, artists and programmers to bring your game concepts to life.  

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Study local, work global
Our bachelor-level qualification can help open career doors at AAA studios around the world.

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Master industry-standard software
Australia’s only Higher Education PlayStation® First Academic Development Program. 

Explore our Game Design and Development Courses

Our courses are industry-driven, delivered by designers for designers. All higher education courses include real-life industry experience helping you graduate with a shining portfolio and critical industry contacts.

Learn more about Game Design and Development
Learn more about Game Design and Development

Why study with us?

As the country’s fastest-growing university, Torrens University Australia brings a fresh approach to higher education. With employability at the centre of everything we do, we offer industry-relevant Game Design and Development courses in Sydney and Melbourne taught by leading game deisgn experts. Our flexible online, on-campus and blended study options, personalised approach and industry placements will help you find a career you love.

Tarik Tabet - Bachelor of Game Programming student testimonial
As a lifelong gamer I asked myself, ‘Why not make games?’ Torrens University offers the opportunity to make games for Sony Playstation, which played a huge part in my decision.
Tarik Tabet
Bachelor of Software Engineering (Game Programming)
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Success Coaches

Your Success Coach team is available to assist you throughout your first year, building your soft skills and developing your talents, preparing you for your academic journey.
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Love the way you learn
Our fresh approach to teaching allows you to explore your passion.
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Learn from industry-connected experts
Our academics are the best in the business. With their expertise and guidance, you can find a placement in the field you love.

Your teachers and academics

At Torrens University all academic staff are leading design professionals who have industry experience, valuable contacts and stories that connect you straight to the design industry.

Professor Scott Thompson-Whiteside | Staff
Professor Scott Thompson-Whiteside
Executive Dean, Design and Creative Technology
Scott has more than 20 years of academic experience, leading various programs, schools and faculties across Europe, Asia and Australia.
Trained as an industrial designer, he moved into design management and later acquired a master's degree and PhD in design leaderships. Scott is a strong advocate for internationalisation, industry-engaged teaching, high-quality student outcomes and interdisciplinary research, and brings those passions to his role at Torrens University. Scott's own research interests intersect the disciplines of design education, higher education policy, design strategy and innovation.

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Robyn Latimer | Associate Dean Design and Creative Technology | Staff

Robyn Latimer
OAM Associate Dean of Design and Creative Technology


In her 25-year design career, Robyn has owned a studio, directed a company and led countless community projects.

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Michelle Douglas | Associate Professor of Creative Technology | Torrens University

Michelle Douglas
Associate Professor of Creative Technology
Program Director of Creative Technology Cluster


Dr Michelle Douglas is a senior design academic and consultant with 20+ years' international experience at global institutions across the UK, USA and Australia.
She has lectured in both undergraduate and postgraduate subjects from Design Thinking and Product Design to Interaction and Design Business Practices. As a senior leader in design education, she has led departments and faculties in a broad range of creative industry disciplines. Her students have won accolades as UK New Designer of the Year, Audi Design Foundation Awards and numerous Royal Society of Arts Design Directions and D&AD Awards.

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Tony Jan

Associate Professor Tony Jan
Program Director, Technology


Tony holds a PhD in machine learning in network security and a bachelor’s in computer engineering, and has been responsible for the accreditation of prominent IT education
programs across Australia. With more than 20 years of senior academic leadership experience in the Australian university sector, Tony is a certified senior member of the Australian Computer Society and the ACS accreditation review board. He serves as associate editor for a number of journals and has published more than 60 articles and conference proceedings related to AI, cybersecurity and industry 4.0, supported by a number of ARC Discovery Projects and industry-sponsored research projects.

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Trent Naylor | Design and Creative Technology | Staff

Trent Naylor
Senior Learning Facilitator (Course Co-ordinator), Game Design, Development and Programming


Trent is a co-founder of Sydney-based games studio Pygmy Tyrant. He has designed and created gaming content for more than 20 years and has worked with high-school and university
students for nearly 12. He is currently the Senior Lecturer in Games for Media Design School Sydney and he hopes to see games grow as a medium for art and storytelling. 

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Choose a campus to suit your lifestyle

You decide where to study. We have campuses in central locations across Australia.

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