Design

Bachelor of Game Design and Development

CRICOS 095346K
Delivered by
Billy Blue
Bachelor of Game Design and Development
Toy Rumble
Toy Rumble
Ryan Holm, Nathan Ivanoff and Xavier Managreve, Isabella Bonazza and Daniel Pieri

What is a Bachelor of Game Design and Development?

The Bachelor of Game Design and Development explores the fundamentals of game design, ideation and production, teaching you to transform ideas into playable experiences through creativity, critical thinking and problem-solving. You’ll develop advanced technical and artistic skills, with a strong understanding of production pipelines, design principles and games culture.

This degree is built on three core pillars: asset production, game ideation and design, and game project management. Throughout the course, you’ll build professional communication, leadership, and project management skills while developing a strong portfolio. You’ll create games from the ground up through real industry experience, completing work-integrated learning and a capstone project that culminates in a complete and polished portfolio piece.

With a thorough understanding of industry-standard tools, production processes, and promotion and networking, you’ll graduate prepared to navigate both the creative and business realities of a competitive global industry.

More

Learning outcomes and Work-Integrated Learning

  • Source, analyse and evaluate tools, information and assets in the context of complex game development and digital media projects.
  • Demonstrate creativity and analytical skills to independently solve unpredictable and/or complex game development problems.
  • Use industry-standard methods and tools to implement optimal solutions, systems, and behaviours in digital games projects.
  • Communicate game design knowledge, skills, ideas and solutions effectively across diverse groups.
  • Demonstrate leadership skills by planning and executing project management and communication strategies in interdisciplinary game development projects.
  • Demonstrate critical awareness and engagement with the broader social, ethical, and entrepreneurial contexts of game design and development.
  • Understand ethical professional practice and articulate the impact of game development as a craft and industry on local and global communities.
  • Describe the historical, social, material, and technological forces that shape the video game industry.
  • Undertake 120 hours of experience by completing an internship or working on a live brief.
Unreal Engine Academic Partner

Unreal Academic Partner Program

As an official Unreal Academic Partner, our gaming students gain access to world-leading Unreal Engine tools and resources used by top game studios worldwide.

PlayStation First

PlayStation® First Academic Development Partner

Develop games using the PlayStation® 5 Platform with exclusive access to Professional Development Kits and Tools.

Study mode
Online, On campus, Blended
Campus locations*
Sydney, Online
Student
Domestic
International
Course duration
3 years full time, 6 years part time, 2 years accelerated
Start date
01 Jun 2026
14 Sep 2026
15 Feb 2027
31 May 2027
13 Sep 2027
Fee & scholarships

This is an AQF Level 7 course delivered by Torrens University Australia Ltd

*For more details on international student study options.

Bachelor of Game Design and Development
Sigil
Dayna Aspite, Elmin Kadric, Tai Hal, Sean Caldecott, Derek Lai and Tom Wilson
IndustryReady
Explore mobile and immersive technologies
Explore mobile and immersive technologies
Learn to design and develop games for one of the fastest-growing sectors of the industry.
Master industry-standard software

Master industry-standard software

Learn the tools and game development processes used by leading studios.
Work on a client project
Work on a client project
Undertake a Major Project as part of your studies, ready to showcase your work to future employers.
Meet Your Academic - Dr Dan Staines

Hear from Senior Learning Facilitator, Dr Dan Staines, on what the world of gaming at Billy Blue is all about.

Career opportunities

Everything you create during the Bachelor of Game Design and Development builds a professional portfolio of games-related assets, including a complete and polished game designed to help you stand out in a competitive global industry.

Potential career paths

  • Character Artist
    Average salary
    $78,500 - $127,350
  • Game Designer
    Average salary
    $74,950 - $135,000
  • Environment Animator
    Average salary
    $69,375 - $122,875
  • 2D/3D Animator
    Average salary
    $69,375 - $122,875
Sheree Fiala
I’ve been passionate about games since I was really young. Torrens University offered great lecturers and really awesome facilities. It’s no longer just a dream – it’s my career choice.
Sheree Fiala
Bachelor of Game Design and Development

Subjects and units

Delivered both on campus and online, the Bachelor of Game Design and Development  comprises 17 core subjects and five elective subjects, each subject requiring 10 hours of study per week; three hours facilitated and seven self-directed. Assessments may include activity-based assignments or online quizzes. There are no formal exams.

Requirements

Complete six core subjects. Additionally, you’re required to select two electives from the electives tab.

Core subjects

  • 2D Asset Creation | ACR101
  • Game Design Principles | GDP102
  • Game Programming I | GAM101
  • 3D Asset Creation | ACR103
  • Design Studio 1 | DSO102
  • Game Production Foundation | GPF104

Requirements

Complete seven core subjects. Additionally, you’re required to select one elective from the electives tab.

Core subjects

  • Advanced 3D Asset Creation | AAC202
  • Discover, Define, Develop, Deliver | DDD203
  • Serious Games | GAM203
  • Animation | ANI203
  • Rapid Game Prototype | RGP204
  • UX Fundamentals | UXF200
  • Problem Based Learning Studio | PBL202

Requirements

Complete four core subjects. Additionally, you’re required to select one elective from the electives tab.

Core subjects

  • Game Development Mobile and Immersive Technology | GAM301
  • Work Integrated Learning | WIL302/WIL302B
  • Pre-Production Capstone 1 | PPR301
  • Production Capstone 2 | PRD302

Requirements

Choose five electives.

Elective subjects

  • Animation Principles | ANP100
  • Digital Environments and Human Scale | ARC101
  • Principles of Structure | ARC102
  • Introduction to Software Engineering | ISE102
  • Motion Design | DIG104
  • Interaction Design | DIG103A
  • Design Studio 2 | DSO103
  • Hard Surface and Environment Modelling | HSE200
  • Procedural Geometry and Workflow | PGW200
  • Motion Graphic Design | MGD200
  • Immersive Digital Experience | INT201
  • Game Programming II | GAM201
  • Portfolio | CDM303A
  • Persuasive Media Production | PMP300
  • Lighting and Look Development | LLD300
  • Real Time Animation Production | RTA300

Technology

Learn with industry standard technologies

International students must not enrol in more than one-third (33%) of online subjects over their course, and must study at least one face-to-face subject each study period. For more information, visit Study in Australia.

International students on a student visa are required to study full time (i.e. must complete a minimum of 1.0 EFTSL of study per year). For the latest information on study locations, please check the entry requirements flyer.

Study pathways

Billy Blue offers undergraduate and postgraduate students with flexible entry options and study pathways. Whether you prefer a full program or a modular approach, we can tailor your studies to your needs. Start your journey with an undergraduate diploma or bachelor degree, or grow your career with a postgraduate qualification.

Need more help?

Let us customise a study plan and pathway for you.

Undergraduate

  • Diploma courses ( 2 options )
    • Advanced Diploma of Game Design and Development

      CRICOS 118473J

      View course
    • Advanced Diploma of Game Programming

      CRICOS 118474H

      View course
  • Bachelor courses ( 2 options )
    • Bachelor of Game Design and Development

      CRICOS 095346K

    • Bachelor of Game Programming

      CRICOS 119221K

      View course

Postgraduate

  • Graduate Certificate of Design

    CRICOS 114513E

    4 core subjects
    Online | On campus | Blended
    6 months full time, 1 year part time

    Complete just four subjects to expand your knowledge in a specific area, or take the first step towards your Masters.

    View course
  • Master of Design

    CRICOS 114511G

    9 core subjects
    Online | On campus | Blended
    Master of Design (Cognate) 1.7 years, Master of Design (Non-Cognate) 2 years full time, part time options available

Industry partners and Work‑Integrated Learning

The big difference at Billy Blue College of Design powered by Torrens University Australia is that you’ll start working in the industry from day one – gaining valuable experience, learning from industry professionals and making industry connections.

Complete an industry brief or internship

Complete 120 hours of real-world, relevant experience during your Bachelor of Game Design and Development .

You can choose between an internship or an industry live brief. You will also undertake a Double Capstone project.

You can source Work-Integrated Learning opportunities, including placements, through our Careers Connect database, all vetted for quality and relevance by Torrens University’s Learning Facilitators.

Playstation First | Torrens University

Entry details

Fees

Check the domestic course fee schedule for the cost of your course.

FEE-HELP

Eligible Australian students may choose to defer some, or all, of their tuition fees through FEE-HELP, a loan scheme repaid through the tax system based on income.

Learn more about fees and FEE-HELP

Scholarships

If you are truly passionate about Design and Creative Technology, we want to hear from you. We have a variety of Design and Creative Technology scholarships on offer to assist you in becoming a key part of the Design and Creative Technology industry:

Admission criteria

Before you begin your course application, check that you meet the requirements listed below.

Australian secondary school certificate, or equivalent

OR

Successful completion of a Vocational qualification (AQF Level 4), or above

OR

Successful completion of at least 0.25 EFTSL at AQF level 6, 0.5 EFTSL at AQF level 5 or above, or equivalent

OR

Work life experience demonstrating the ability to undertake study at the required level which may include approval of prior study or successful completion of a readiness assessment.

Guaranteed pathway and Recognition of Prior Learning

If you have already completed a qualification or gained skills through life or work experience, you may be able to credit this against your degree with us. Check information about Recognition of Prior Learning and Course Credit transfer. We also offer pathway opportunities to further your learning.

Learn more about study pathways

Fees

Check the international course fee schedule for the cost of your course. Onshore international students requiring a student visa should choose campus-based / blended options.

Fee payment

Course fees can be paid across three study periods. Each instalment to be paid before the beginning of the academic stage census date.

Scholarships

We want you to have the best possible chance to succeed, which is why we offer a range of financial scholarships to support our international students during their study journey.

Admission criteria

Before you begin your course application to study as an international student, check that you meet the requirements below.

Successful completion of at least 0.25 EFTSL at AQF level 6, 0.5 EFTSL at AQF level 5 or above, or equivalent

OR

Australian secondary school certificate, or equivalent Senior Secondary qualification, or Baccalaureate Diploma

Academic IELTS 6.0 (no band less than 5.5) or equivalent
OR alternative entry requirements may be available. Alternative entry may include assessment and approval of prior study, or successful completion of a readiness assessment. Contact the International Admissions team for more information.

Guaranteed pathway and Recognition of Prior Learning

If you have already completed a qualification or gained skills through life or work experience, you may be able to credit this against your degree with us. Check information about Recognition of Prior Learning and Course Credit transfer. We also offer pathway opportunities to further your learning.

Learn more about study pathways

How to apply

Frequently asked questions

  • What are Torrens University Australia’s ATAR requirements for domestic students?
  • What if  I don’t meet the entry criteria for a degree?
  • Am I eligible for FEE-HELP?
  • Can I get course credit for previous experience?
  • What are Recognition of Prior Learning (RPL) and Credit Transfer (CT)? How do I apply?
  • How do I apply for a scholarship?

Similar courses

Advanced Diploma of Game Design and Development
Bachelor of Game Programming
Advanced Diploma of Game Programming
Bachelor of 3D Design and Animation
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