What is a Bachelor of Game Design and Development?
The Bachelor of Game Design and Development explores the fundamentals of game design, ideation and production, teaching you to transform ideas into playable experiences through creativity, critical thinking and problem-solving. You’ll develop advanced technical and artistic skills, with a strong understanding of production pipelines, design principles and games culture.
Learning outcomes and Work-Integrated Learning
- Source, analyse and evaluate tools, information and assets in the context of complex game development and digital media projects.
- Demonstrate creativity and analytical skills to independently solve unpredictable and/or complex game development problems.
- Use industry-standard methods and tools to implement optimal solutions, systems, and behaviours in digital games projects.
- Communicate game design knowledge, skills, ideas and solutions effectively across diverse groups.
- Demonstrate leadership skills by planning and executing project management and communication strategies in interdisciplinary game development projects.
- Demonstrate critical awareness and engagement with the broader social, ethical, and entrepreneurial contexts of game design and development.
- Understand ethical professional practice and articulate the impact of game development as a craft and industry on local and global communities.
- Describe the historical, social, material, and technological forces that shape the video game industry.
- Undertake 120 hours of experience by completing an internship or working on a live brief.
Unreal Academic Partner Program
As an official Unreal Academic Partner, our gaming students gain access to world-leading Unreal Engine tools and resources used by top game studios worldwide.
PlayStation® First Academic Development Partner
Develop games using the PlayStation® 5 Platform with exclusive access to Professional Development Kits and Tools.
This is an AQF Level 7 course delivered by Torrens University Australia Ltd
*For more details on international student study options.
Hear from Senior Learning Facilitator, Dr Dan Staines, on what the world of gaming at Billy Blue is all about.
Career opportunities
Everything you create during the Bachelor of Game Design and Development builds a professional portfolio of games-related assets, including a complete and polished game designed to help you stand out in a competitive global industry.
Potential career paths
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Character Artist Average salary$78,500 - $127,350
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Game Designer Average salary$74,950 - $135,000
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Environment Animator Average salary$69,375 - $122,875
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2D/3D Animator Average salary$69,375 - $122,875
Showcase
Subjects and units
Delivered both on campus and online, the Bachelor of Game Design and Development comprises 17 core subjects and five elective subjects, each subject requiring 10 hours of study per week; three hours facilitated and seven self-directed. Assessments may include activity-based assignments or online quizzes. There are no formal exams.
Requirements
Core subjects
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2D Asset Creation | ACR101
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Game Design Principles | GDP102
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Game Programming I | GAM101
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3D Asset Creation | ACR103
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Design Studio 1 | DSO102
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Game Production Foundation | GPF104
Requirements
Core subjects
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Advanced 3D Asset Creation | AAC202
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Discover, Define, Develop, Deliver | DDD203
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Serious Games | GAM203
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Animation | ANI203
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Rapid Game Prototype | RGP204
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UX Fundamentals | UXF200
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Problem Based Learning Studio | PBL202
Requirements
Core subjects
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Game Development Mobile and Immersive Technology | GAM301
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Work Integrated Learning | WIL302/WIL302B
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Pre-Production Capstone 1 | PPR301
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Production Capstone 2 | PRD302
Requirements
Elective subjects
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Animation Principles | ANP100
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Digital Environments and Human Scale | ARC101
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Principles of Structure | ARC102
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Introduction to Software Engineering | ISE102
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Motion Design | DIG104
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Interaction Design | DIG103A
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Design Studio 2 | DSO103
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Hard Surface and Environment Modelling | HSE200
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Procedural Geometry and Workflow | PGW200
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Motion Graphic Design | MGD200
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Immersive Digital Experience | INT201
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Game Programming II | GAM201
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Portfolio | CDM303A
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Persuasive Media Production | PMP300
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Lighting and Look Development | LLD300
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Real Time Animation Production | RTA300
Technology
Learn with industry standard technologies
International students must not enrol in more than one-third (33%) of online subjects over their course, and must study at least one face-to-face subject each study period. For more information, visit Study in Australia.
International students on a student visa are required to study full time (i.e. must complete a minimum of 1.0 EFTSL of study per year). For the latest information on study locations, please check the entry requirements flyer.
Study pathways
Billy Blue offers undergraduate and postgraduate students with flexible entry options and study pathways. Whether you prefer a full program or a modular approach, we can tailor your studies to your needs. Start your journey with an undergraduate diploma or bachelor degree, or grow your career with a postgraduate qualification.
Need more help?
Let us customise a study plan and pathway for you.
Undergraduate
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Diploma courses ( 2 options )
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View course
Advanced Diploma of Game Design and Development
CRICOS 118473J
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View course
Advanced Diploma of Game Programming
CRICOS 118474H
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Bachelor courses ( 2 options )
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Bachelor of Game Design and Development
CRICOS 095346K
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View course
Bachelor of Game Programming
CRICOS 119221K
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Postgraduate
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Graduate Certificate of Design
CRICOS 114513E
View courseComplete just four subjects to expand your knowledge in a specific area, or take the first step towards your Masters.
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Master of Design
CRICOS 114511G
Industry partners and Work‑Integrated Learning
Complete an industry brief or internship
Complete 120 hours of real-world, relevant experience during your Bachelor of Game Design and Development .
You can choose between an internship or an industry live brief. You will also undertake a Double Capstone project.
You can source Work-Integrated Learning opportunities, including placements, through our Careers Connect database, all vetted for quality and relevance by Torrens University’s Learning Facilitators.
Entry details
Fees
Check the domestic course fee schedule for the cost of your course.
FEE-HELP
Eligible Australian students may choose to defer some, or all, of their tuition fees through FEE-HELP, a loan scheme repaid through the tax system based on income.
Scholarships
If you are truly passionate about Design and Creative Technology, we want to hear from you. We have a variety of Design and Creative Technology scholarships on offer to assist you in becoming a key part of the Design and Creative Technology industry:Admission criteria
Before you begin your course application, check that you meet the requirements listed below.
Australian secondary school certificate, or equivalent
ORSuccessful completion of a Vocational qualification (AQF Level 4), or above
ORSuccessful completion of at least 0.25 EFTSL at AQF level 6, 0.5 EFTSL at AQF level 5 or above, or equivalent
ORWork life experience demonstrating the ability to undertake study at the required level which may include approval of prior study or successful completion of a readiness assessment.
Guaranteed pathway and Recognition of Prior Learning
If you have already completed a qualification or gained skills through life or work experience, you may be able to credit this against your degree with us. Check information about Recognition of Prior Learning and Course Credit transfer. We also offer pathway opportunities to further your learning.Fees
Check the international course fee schedule for the cost of your course. Onshore international students requiring a student visa should choose campus-based / blended options.
Fee payment
Course fees can be paid across three study periods. Each instalment to be paid before the beginning of the academic stage census date.
Scholarships
We want you to have the best possible chance to succeed, which is why we offer a range of financial scholarships to support our international students during their study journey.Admission criteria
Before you begin your course application to study as an international student, check that you meet the requirements below.
Successful completion of at least 0.25 EFTSL at AQF level 6, 0.5 EFTSL at AQF level 5 or above, or equivalent
ORAustralian secondary school certificate, or equivalent Senior Secondary qualification, or Baccalaureate Diploma
Guaranteed pathway and Recognition of Prior Learning
If you have already completed a qualification or gained skills through life or work experience, you may be able to credit this against your degree with us. Check information about Recognition of Prior Learning and Course Credit transfer. We also offer pathway opportunities to further your learning.How to apply
Apply
It’s easy! Apply online below or contact us and we can help on 1300 575 803.
Get started
Read through the admissions criteria and ensure you meet the entry requirements.
Offer
We’ll contact you shortly after to confirm your details and help you through the rest of the process.
Frequently asked questions
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What are Torrens University Australia’s ATAR requirements for domestic students?
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What if I don’t meet the entry criteria for a degree?
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Am I eligible for FEE-HELP?
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Can I get course credit for previous experience?
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What are Recognition of Prior Learning (RPL) and Credit Transfer (CT)? How do I apply?
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How do I apply for a scholarship?


