Design
Technology

Bachelor of Game Design and Development

CRICOS 095346K

What is a Bachelor of Game Design and Development?

A Bachelor of Game Design and Development expands on design, artistic and technical skills for creating modern games and interactive projects. It covers the creation of elements such as environments, characters and stories for immersive experiences, and provides hands-on experience with industry-standard software.
Throughout this game design degree you will work alongside lecturers who’ll offer practical industry insights while you develop enhanced skills in 2D, 3D, animation, environment art, character art and an understanding of user experience in games. Working in teams, you’ll develop electronic games across various platforms, including online, mobile and console in a similar environment to a real-world studio. As well as giving you practical skills, knowledge and design capability, the Bachelor of Game Design and Development also encourages a holistic approach, enhancing your soft skills such as communication, commercial acumen, and an understanding of business realities.

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Learning outcomes

  • Gain practical industry insights from working professionals.
  • Develop your artistic style and technical skills at the same time.
  • Work with other game artists and programmers towards a common goal.
  • Operate within a games studio, in a real-world context.
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Explore Unity

Create games for mobile, console, PC or VR using Unity, the most advanced industry-standard software.

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Explore Unreal

Learn advanced 3D skills to succeed in game development, architecture, film, TV, and more with Unreal Engine.

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 PlayStation® First Academic Development Partner

Develop games using the PlayStation® 5 Platform with exclusive access to Professional Development Kits and Tools.

Study mode
Online, On campus, Blended
Campus locations*
Sydney, Melbourne, Online
Student
Domestic
International
Course duration
3 years full time, 6 years part time, 2 years accelerated
Start date
3 June 2024
16 Sep 2024
Fees & scholarships

This is an AQF Level 7 course delivered by Torrens University Australia Ltd

*For more details on international student study options.

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Study local, work global
Open career doors to leading AAA studios around the world.

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Master industry-standard software
Learn the tools and game development processes used by leading studios.

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Work-Integrated Learning
Gain practical experience working with clients on industry briefs as part of your course.
See some of the work created by gaming students at Torrens University Australia.
Career Opportunities | Bachelor of Game Design and Development | Torrens University

Career opportunities

Everything you create during this course can go towards a high-quality portfolio of games-related assets, including a published professional-level game, to impress future employers and secure you a career in one of the many exciting fields of game development.

Potential career paths

  • Character Artist
    Average salary: $73,878 - $146,248
  • Game Designer
    Average salary: $78,000 - $145,250
  • Environment Animator
    Average salary: $72,750 - $97,716
  • 2D/3D Animator
    Average salary: $72,750 - $97,716
Sheree Falia - Bachelor of Game Design and Development student testimonial
I’ve been passionate about games since I was really young. Torrens University offered great lecturers and really awesome facilities. It’s no longer just a dream – it’s my career choice.
Sheree Fiala
Bachelor of Game Design and Development

Subjects and units

This course comprises of six core subjects, 11 specialisation subjects and five elective subjects.

Each subject involves 10 hours of study per week, comprising three hours of facilitated study and seven hours self-directed study.

  • Year 1
  • Year 2
  • Year 3
  • Electives

Requirements

Complete two core subjects and four specialisation subjects. Additionally, you’re required to select two electives from the electives tab.

Core subjects

  • Design Context | DCX101
  • Design Studio 1 | DSO102

Specialisation subjects

  • 2D Asset Creation | ACR101
  • Game Design Principles | GDP102
  • 3D Asset Creation | ACR103
  • Game Production Foundation | GPF104

Requirements

Complete one core subject and five specialisation subjects. Additionally, you’re required to select two electives from the electives tab.

Core subjects

  • Discover, Define, Develop, Deliver | DDD203

Specialisation subjects

  • Advanced 3D Asset Creation | AAC202
  • Game Studies | GST201
  • Animation | ANI203
  • Rapid Game Prototype | RGP204
  • Game Development PlayStation | GDP204

Requirements

Complete three core subjects and two specialisation subjects. Additionally, you’re required to select one elective from the electives tab.

Core subjects

  • Problem Based Learning Studio | PBL202
  • Social Enterprise | SEN301
  • Work Integrated Learning | WIL302

Specialisation subjects

  • Pre-Production Capstone 1 | PPR301
  • Production Capstone 2 | PRD302

Requirements

Choose five electives.

Elective subjects

  • Animation Principles | ANP100
  • Beyond the Creative Industries | BCI100
  • Visual Language of Design | DGDVL100
  • Introduction to Programming | ITP122
  • Motion Design | DIG104A
  • Interaction Design | DIG103A
  • Design Studio 2 | DSO103
  • 2D Game Programming | GPR103
  • Hard Surface and Environment Modelling | HSE200
  • Procedural Geometry and Workflow | PGW200
  • Motion Graphic Design (pre-requisite DIG104A Motion Design) | MGD200
  • Wayfinding | CIN200A
  • Emerging Design Technologies (Commercial) | IDC206A
  • Portfolio | CDM303A
  • Persuasive Media Production (pre-requisite LAP200 Live Action Production) | PMP300
  • Lighting and Look Development | LLD300
  • Real Time Animation Production | RTA300

Technology

Learn with industry standard technologies

International students must not enrol in more than one-third (33%) of online subjects over their course, and must study at least one face-to-face subject each study period. For more information, visit Study in Australia.

International students on a student visa are required to study full time (i.e. must complete a minimum of 1.0 EFTSL of study per year). For the latest information on study locations, please check the entry requirements flyer.

Study pathways

Torrens University offers undergraduate and postgraduate students with flexible entry options and study pathways. Whether you prefer a full program or a modular approach, we can tailor your studies to your needs. Start your journey with an undergraduate diploma or bachelor degree, or grow your career with a postgraduate qualification.

Need more help?

Let us customise a study plan and pathway for you.

Undergraduate

  • Diploma of Game Design and Development

    CRICOS 102263F

    8 core subjects
    Online | On campus | Blended
    1 year full time, 2 years part time, 6 months accelerated

    Start with a Diploma to explore a new career area, or gain guaranteed entry into our Bachelor program.

    View course
  • Bachelor of Game Design and Development

    CRICOS 095346K

    22 core subjects
    Online | On campus | Blended
    3 years full time, 6 years part time, 2 years accelerated

    Experience industry placements, internships or industry-linked projects with our Bachelor degree.

Postgraduate

  • Graduate Certificate of Information Technology

    CRICOS 107048F

    4 core subjects
    Online | On campus | Blended
    1 trimester full time, 3 trimesters part time

    Complete just four subjects to expand your knowledge in a specific area, or take the first step towards your Masters.

    View course
  • Graduate Diploma of Information Technology

    CRICOS 107048F

    8 core subjects
    Online | On campus | Blended
    1 trimester full time, 3 trimesters part time

    Complete four more subjects to expand or deepen your knowledge in a specific area.

    View course
  • Master courses ( 2 options )
    • Master of Information Technology

      CRICOS 107046H

      View course
    • Master of Information Technology Advanced

      CRICOS 107045J

      View course

Industry partners and work placements

The big difference at Torrens University Australia is that you’ll start working in the industry from day one – gaining valuable experience, learning from industry professionals and making industry connections.
Complete an industry brief or internship

Engage with industry throughout your course as you complete an industry brief or internship, gaining valuable work experience in your dream field.
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Entry details

  • Domestic
  • International

Fees

Check the domestic course fee schedule for the cost of your course.

FEE-HELP

Eligible Australian students may choose to defer some, or all, of their tuition fees through FEE-HELP, a loan scheme repaid through the tax system based on income.

Learn more about fees and FEE-HELP

Scholarships

If you are truly passionate about Design and Creative Technology, we want to hear from you. We have a variety of Design and Creative Technology scholarships on offer to assist you in becoming a key part of the Design and Creative Technology industry:

Admission criteria

Before you begin your course application, check that you meet the requirements listed below.

Year 12 (Australian secondary school certificate) or equivalent

OR

Successful completion of a Vocational qualification (AQF Level 4), or above

OR

Successful completion of a Higher Education qualification

OR

Work life experience demonstrating the ability to undertake study at the required level.

View full course admission information

Guaranteed pathway and Recognition of Prior Learning

If you have already completed a qualification or gained skills through life or work experience, you may be able to credit this against your degree with us. Check information about Recognition of Prior Learning and Course Credit transfer. We also offer pathway opportunities to further your learning.

Learn more about study pathways

Fees

Check the international course fee schedule for the cost of your course. Onshore international students requiring a student visa should choose campus-based / blended options.

Fee payment

Course fees can be paid across three study periods. Each instalment to be paid before the beginning of the academic stage census date.

Scholarships

We want you to have the best possible chance to succeed, which is why we offer a range of financial scholarships to support our international students during their study journey.

Admission criteria

Before you begin your course application to study as an international student, check that you meet the requirements below.

Australian Year 12 or equivalent and
Academic IELTS 6.0 (no band less than 5.5) or equivalent
OR alternative entry requirement may be available. Contact the International Admissions team for more information.

View full course admission information

Guaranteed pathway and Recognition of Prior Learning

If you have already completed a qualification or gained skills through life or work experience, you may be able to credit this against your degree with us. Check information about Recognition of Prior Learning and Course Credit transfer. We also offer pathway opportunities to further your learning.

Learn more about study pathways

How to apply

Frequently asked questions

  • What are Torrens University Australia’s ATAR requirements for domestic students?
  • What if  I don’t meet the entry criteria for a degree?
  • Am I eligible for FEE-HELP?
  • Can I get course credit for previous experience?
  • What are Recognition of Prior Learning (RPL) and Credit Transfer (CT)? How do I apply?
  • How do I apply for a scholarship?

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